At the beginning of the round, current catcher places the Emerald fish on any door in the game.
Once any penguin (even the catcher) goes through the door with the Emerald fish, he takes the fish for himself
If any penguin runs into (or vice versa) the penguin with Emerald fish, the other penguin gets the Emerald fish. This way, the Emerald fish can travel between penguins multiple times during the round.
Once the round ends, the penguin holding the fish receives the Emerald fish point card (worth 3 points at the end of the game)
Game contents:
- 4 cards
- 1 Emerald Fish
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Rules languages: EN
Promo for ICECOOL® and ICECOOL2
Game design: Brian Gomez Illustrations: Reinis Pētersons Theme(s): Penguins Mechanism(s): Dexterity, Flicking Rules languages: EN Dimensions: 8x1.5x6mm -
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SEE WHY PEOPLE LOVE ICECOOL®
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Trick Shots and Bouncing Fun
Trick Shots and Bouncing Fun – ICECOOL® brings a fresh twist to dexterity games with its unique flicking mechanics. Players can curve, jump, and spin their penguins across the board, mastering skillful trick shots to outmaneuver opponents. Every flick leads to unexpected and hilarious moments! -
Exciting Chase Gameplay
Exciting Chase Gameplay – One player takes on the role of the Hall Monitor while others try to grab fish before getting caught. This dynamic cat-and-mouse gameplay keeps everyone engaged, making each round thrilling and unpredictable. -
Ingenious 3D Board Design
Ingenious 3D Board Design – The modular, interlocking school board creates a visually striking and immersive play area. With multiple rooms and doorways to navigate, the game offers endless possibilities for creative movement and exciting challenges.